![]() Tier I cruiser Gryf and Tier II destroyer Romulus, which reside at the branch's start, are available for credits from the get-go, with Romulus unlocking after Gryf is maxed out. To check the exact drop rates, please visit. There's another option to do that-Friesland is available in the Store for 750,000 Global XP. The Tech Tree ships are also reinforced by Tier VII Friesland*, so if you plan on acquiring her, make sure to pick up some of these neat-looking blue boxes. ![]() Pan-European Destroyer Big Crates have the guarantee system active, meaning a ship will drop at least once per each 20 containers opened. Researchable Destroyer LineĬhecking in with the Early Access framework, everything works as it used to-you can get the Pan-European destroyers, from Tier III Klas Horn to Tier VI Skåne, in special crates, both regular and Big ones. The all-new destroyer line, reinforced by two new Commanders, is all set in the welcoming waters of Early Access. Even with IFHE, those guns can't pen 25mm plating (without it you can't even pen other DDs) so with that and the improved ricochet angles in mind, it would seem the top two RN DDs will be AP monsters and the HE will only be useful for setting fires.Captains, brace yourselves-the Pan-European fleet is here and ready to show off its capabilities. ![]() The RN 113mm AP is short-fused, meaning it only needs 0.01s to arm rather than the 0.033s of regular AP, so you shouldn't get as many over-pens when firing at other DDs. HE should usually be the superior choice, though, for the sake of consistency. I'd expect British AP to be pretty situational in this sense - a broadside DD that can't really angle (island blocking the turn, accelerating from full stop after just being lit up by Radar, corraled by torps) could eat a lot of damage if you aim well. ![]() Low caliber AP (that actually arms on DD plating) can do wonders against enemy DDs (Akizuki and her higher tier sisters can often gain an additional edge in a DD duel this way) but it's harder and less consistent - you get overpens if you hit the wrong part of the ship and bounces if the enemy angles. ![]()
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